Hotfix v0.6.1 Uploaded
Greetings from Bidwell City, fellow vigilantes!
Turns out there were some critical bugs that slipped through in v0.6. So I've uploaded a hotfix with v0.6.1 to correct them and make sure the game is actually playable and not broken. Full change log is below:
[Change Log - v0.6.1 Hotfix]
[Bugs]
> Fixed a critical issue with the Continue button on the title screen that would cause the game to crash due to a misnamed audio file.
> Fixed a critical bug with Melanie Mayhem that would cause her to start combat with only 2 SP and be easily defeated in one or two hits.
> Fixed an issue with the \"Mind Over Matter\" skill where it would heal above the maximum HP and SP limits for player units surrounding the unit using the skill.
> Fixed an issue between the camera and the resolution setting that would make the War Room render improperly.
> Fixed broken spawn points in Patrol maps that would make player/enemy units spawn outside of the combat grid and render them incapable of any action.
> Fixed some graphical issues with the tileset on Patrol maps.
Files
Get Vigilante Weekend
Vigilante Weekend
A tactical rpg with roguelike elements where you control a group of vigilantes fighting to take control of Bidwell City.
Status | In development |
Author | Glitch_8_Studios |
Genre | Strategy |
Tags | 2D, GameMaker, Pixel Art, Roguelike, Roguelite, Singleplayer, Strategy RPG, Tactical, Tactical RPG, Turn-based |
Languages | English |
More posts
- (New) Demo Release Date: 09/09/2022Jul 07, 2022
- The Road AheadDec 18, 2021
- Version 0.6b Now Uploaded!Apr 29, 2021
- Next Update (v0.6) Date: 4/28/2021Apr 05, 2021
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